Class Hierarchy
Fl_Menu_
|
+----Fl_Choice
Include Files
#include <FL/Fl_Choice.H>
Description
This is a button that when pushed pops up a menu (or hierarchy of
menus) defined by an array of
Fl_Menu_Item objects. Motif calls this an OptionButton.
The only difference between this and a
Fl_Menu_Button is that the name of the most recent chosen
menu item is displayed inside the box, while the label is displayed
outside the box. However, since the use of this is most often to
control a single variable rather than do individual callbacks, some of
the Fl_Menu_Button methods are redescribed here in those
terms.
When the user picks an item off the menu the value()
is set to that item and then the item's callback is done with
the menu_button as the Fl_Widget* argument. If the
item does not have a callback the menu_button's callback is done
instead.
All three mouse buttons pop up the menu. The Forms behavior of the
first two buttons to increment/decrement the choice is not implemented.
This could be added with a subclass, however.
The menu will also pop up in response to shortcuts indicated by
putting a '&' character in the label(). See
Fl_Button for a description of this.
Typing the shortcut() of any of the items will do exactly
the same as when you pick the item with the mouse. The '&' character in
item names are only looked at when the menu is popped up, however.

Methods
Creates a new Fl_Choice widget using the given position,
size, and label string. The default boxtype is FL_UP_BOX.
The constructor sets menu() to NULL. See
Fl_Menu_ for the methods to set or change the menu.
The destructor removes the Fl_Choice widget and all of its
menu items.
The value is the index into the Fl_Menu array of the last
item chosen by the user. It is zero initially. You can set it as an
integer, or set it with a pointer to a menu item. The set routines
return non-zero if the new value is different than the old one.
Changing it causes a redraw().
This value is true if the user picks a different value. It is
turned off by value() and just before doing a callback (the
callback can turn it back on if desired).
This method sets the changed() flag.
This method clears the changed() flag.
The first form gets the current down box, which is used when the menu
is popped up. The default down box type is FL_DOWN_BOX The
From eb, 05:39 Jul 25, 2007 (score=3)
what if we have 2000 lines for menus ?
I cannot find the option setting a scrollbar for this widget.
[ Reply ] From eb, 05:39 Jul 25, 2007 (score=3)
what if we have 2000 lines for menus ?
I cannot find the option setting a scrollbar for this widget.
[ Reply ] From Jon, 18:20 Jan 06, 2005 (score=3)
When the user picks an item off the Choice, it is not clearly documented what callback is done. The behavior seems to be the same as is documented for Fl_Menu_Button, namely:
When the user picks an item off the menu, the item's callback is done with the menu_button as the Fl_Widget* argument. If the item does not have a callback the menu_button's callback is done instead.
[ Reply ] |